Ten Simple Rules for Running Interactive Workshops

نویسندگان

  • Katrina Pavelin
  • Sangya Pundir
  • Jennifer A. Cham
چکیده

Do you have a difficult problem to solve? Are you writing a grant proposal involving several stakeholders? Do you want to gather user feedback on a resource, tool, or service? Or perhaps you need to improve a process or way of working in a team? To address problems such as these, we recommend holding an interactive workshop. We find that the dynamic nature of such workshops encourages creative thought and can quickly yield ideas and solutions [1]. Our ten simple rules aim to empower you to design and lead your own successful interactive workshops. We define an ‘‘interactive workshop’’ as a structured set of facilitated activities for groups of participants who work together to explore a problem and its solutions, over a specific period of time, in one location. Participants can be users, potential users, team members, customers, or stakeholders. Figure 1 shows a typical layout; note if you have five or fewer participants, consider having just one group. An interactive workshop is distinct from a standard meeting because it aims to stimulate creativity through collaborative working. A meeting, in contrast, usually involves planning and reporting work with attendees sharing their individual points; it does not involve group activities ‘‘live’’ in the meeting. Also, meetings may be an hour or less, whereas the minimum time needed for an interactive workshop is 2– 3 hours. We also do not include training workshops, talks, or seminars in our definition, because from our experience they tend to comprise lectures and tutorials, not brainstorming activities. However, it could be possible to have an interactive workshop session as part of a longer training course.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

The Effect of Interactive Educational Workshops with or Without Standardized Patients on the Self-Efficacy of Midwifery Students in Sexual Health Counseling

Background & aim: Modifications in learning systems based on the concepts of self-efficacy and self-esteem are among the suggested strategies to bridge the gap between knowledge and practice. The aim of this study was to compare the effect of two interactive educational workshops with or without standardized patients (SPs) on midwifery students' self-efficacy in providing sexual health counseli...

متن کامل

The Study of Substructures of Addiction Phenomena in High School Students Using Problem Finding Workshops

Background: Addiction is one of the complicated problems in Iranian young population. The social and cultural dimensions of this social disease are less considered. So considering socio-cultural and environmental resources, this study investigated the substructures of addiction according to the viewpoints of high-school students of Kerman in 2007-2008.Methods: This qualitative study accomplishe...

متن کامل

Using Interactive Graphics to Teach Programming to Middle School Girls

Westminster College runs a math, science, and computing summer camp for middle school girls called AWE+SUM. Core to the camp is the set of workshops that apply these domains through creative hands-on experiments and exploration. One of the most popular workshops is called “Programming with Alice” where we introduce the girls to programming concepts and basic gaming fundamentals through Carnegie...

متن کامل

Ten Simple Rules for Curating and Facilitating Small Workshops

As a participant, workshops are by far my favorite scientific event. Compared to conferences, the interactions can be more intense, discussions can be deeper, and the resulting collaborations are often stronger. Working with 10–30 attendees over a few days can lead to a more open and integrated event than a conference. At workshops, you are a participant in the whole event, and you can make man...

متن کامل

Ten Simple Rules To Commercialize Scientific Research

Commercializing scientific research or a breakthrough idea is really no different, in principle, from commercializing anything, except perhaps that it’s more difficult in practice because of the steps required to turn basic research into something practical and because you are looking for a market for a product, rather than designing a product to fit an established, or obvious market. Commercia...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره 10  شماره 

صفحات  -

تاریخ انتشار 2014